Name | Description | Physrep Requirements |
---|---|---|
Close Combat Weapon less than 18" in Length | Any sort of small dagger/hammer/axe etc. | A LARP safe physrep with a total length of 18" or less. |
Close Combat Weapon over 18" in Length | A single or double handed weapon such as a sword, mace, pipe, battle axe, non-stab safe spear, or plank with nails in it. | A LARP safe physrep with a minimum length of 18" and a maximum length determined by whatever the player is compensating for. |
Spear | A stabbing weapon, ranging in size from a short pilum to a long pike. | A LARP stab-safe spear. |
Rending Weapon | A motorised weapon of many cutting teeth on a chain. When powered the chain rotates at a great speed. | The physrep must reflect the 'chain' aspect of the weapon, but can be any size from a small knife to a full chainsaw. It also must be LARP safe. |
Monoblade Weapon | A bladed weapon with an internal power source that somehow keeps the weapon 'sharp'. Monoblade weapons are Pre-Burn artefacts and thus nobody knows how they work or how to construct them. | The physrep must have a light source. A recommended minimum is a glowstick tied to the handle. It also must be LARP safe. |
Impact Weapon | A weapon, usually a hammer or a mace, with an electric generator that creates a massive charge that is released on impact, stunning and knocking over opponents. | A LARP safe weapon with 'mechanical' components. |
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Close combat weapons
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